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AI Insights · Timothy · January 2023

Performance of Top 5 Low Poly Games in Australia, Q4 2022

Discover how the top 5 low poly games performed in Australia during Q4 2022, including key metrics like weekly downloads, revenue, and active users.

Performance of Top 5 Low Poly Games in Australia, Q4 2022

In the fourth quarter of 2022, the top 5 low poly games on a unified platform in Australia demonstrated notable performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics.

Roblox from Roblox Corporation saw its weekly revenue reach its highest point at approximately $660K in the last week of December. The game’s weekly downloads showed a gradual increase from 21.3K in late October to about 44.8K by December 26. Weekly active users exhibited a steady rise from around 1.2M in early October to nearly 1.4M by the end of December.

Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a peak in weekly revenue at $16K at the end of September, followed by a gradual decline to around $8K in mid-December. Weekly downloads fluctuated, starting from 4.5K at the end of September and dipping to about 1.4K in mid-December, before slightly recovering to 2K by December 26. The game’s weekly active users decreased from about 11.3K at the end of September to approximately 5.8K in late December.

Old School RuneScape by Jagex maintained a relatively stable weekly revenue, peaking at roughly $8.5K in the last week of December. Weekly downloads remained consistent, averaging around 500 downloads per week, with a slight increase to 629 in the final week. The game’s weekly active users also remained steady, fluctuating between 5.2K and 6.2K throughout the quarter.

Idle Office Tycoon-Money game from Chengdu Warrior Tech Limited showed a significant peak in weekly revenue at $14K at the end of September. Revenues then generally declined to about $5K in late November, before rising again to over $11K by the end of December. Weekly downloads were highly variable, peaking at 11.4K in mid-October and later stabilizing around 6.1K by the end of December. Weekly active users followed a similar trend, peaking at 14.4K in late October and ending the year at 8.2K.

Island War: Raid from Fastone Games experienced its highest weekly revenue at around $13.4K at the end of October, followed by a decrease to $3.3K in early December. Weekly downloads consistently declined from 1.8K in late September to just 219 by the end of December. Weekly active users also saw a downward trend, dropping from 3.7K in late September to 892 by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023